Senior UI Designer, Samsung Electronics, Seoul, South Korea (Mar 2016 - Present)
Revamped Built the UX flow of Bixby 1.0 with multimodal interactions and the VUI for native Galaxy apps. Currently working on Bixby 2.0. Previously worked on Samsung Pay 3.0, launching the service globally in the US and Asian markets.
UI Designer, Samsung Electronics, Seoul, South Korea (Dec 2012 - Feb 2016)
Designed the main UX concept of 2 major FinTech services, Samsung Pay and Samsung Wallet. Joined an incubation project and explored voice and gesture UX for an IoT hub device.
Senior Experience Designer, R/GA, New York, NY (Mar 2012 - Nov 2012)
Led creative projects involving mobile/tablet/desktop applications and websites. Clients include Nike, AARP and Turner Sports.
Interaction Designer, R/GA, New York, NY (July 2010 - Feb 2012)
Participated in research, concepting, scenario-building, wireframing and collaborating with a multi-disciplinary team. Clients include Nike, Verizon Wireless, Unilever and Johnson & Johnson.
Intern, LG Electronics, Seoul, South Korea (Jan 2008 - Feb 2008)
Designed a mobile phone concept with therapeutic tactile experience. Conducted a full project consisting of market research, concept development and prototyping.
Researcher, KT, Seoul, South Korea (Oct 2007 - Dec 2007)
Participated in the entire process of intensive user research, analysis and concept ideation to reconstruct the UI of Mega TV, KT's IPTV.
Master of Product Development, Carnegie Mellon University, Pittsburgh, PA (May 2010)
Completed courses in the School of Design, Department of Mechanical Engineering and the Tepper School of Business, pursuing an interdisciplinary approach to user experience design.
Student Exchange, Politecnico di Milano, Milan, Italy (Oct 2006 - July 2007)
Personally contacted and established connection to study as an exchange student at Graduate School of Product Service System Design.
B.S. in Industrial Design, Korea Advanced Institute of Science and Technology, South Korea (Dec 2008)
Disciplined in user-centered design with a focus on processes, covering product, user interface and information design, in addition to acquiring rapid prototyping and 3D rendering skills.
Samsung Wallet 2.0 (2014)
Pin Up Design Awards, Silver
Nike.com (2013)
D&AD, Branding/Digital Brand Expression, Yellow Pencil
Digiday Awards, Website/Microsite, Winner
One Show Interactive, User Experience Design/Information Architecture, Gold Pencil
One Show Interactive, Website, E-Commerce, Silver Pencil
The Webby Awards, Best Shopping Site, Webby Winner
ArtDirectorsClub Awards, Overall Website, Silver
ArtDirectorsClub Awards, Website, E-Commerce Experience, Silver
Nike Free Arena (2012)
Cannes Cyber Lions, Bronze
Clio Awards, Interactive, Bronze
The Webby Awards, Winner
917 336 9450
ohsaeah@gmail.com
Service Design
AI UX
VUI
Mobile UX
Web UX
Robot UX
Interaction Design
Product Design
User Research
Competitive Research
User Scenario
Wireframing
VUI Flow
Visualization
Prototyping
3D Modeling
Usability Test
Product Management
Business Plan Writing
Design for Manufacturing
Design for Assembly
Sketch
Alias StudioTools
3D Max V-Ray
Solidworks
Auto CAD
Flash
Adobe InDesign
Adobe Photoshop
Adobe Illustrator
Machine Prototyping
Print Production
English
Korean